Category Archives: Journal

Me. My Life. Stuff that happens.

RSS > Email

I used to think Jakob Neilsen was really on to something. And don’t misunderstand, I still feel that his robot-like usability/simplicity mantra has some merit, but I think he’s getting to the point where he’s no longer really understanding technology and is instead stuck on a 1994 version of the usability meme and stubbornly refusing to budge.

Witness the latest interview on the Wall Street Journal where he discusses RSS. He says that email newsletters are better than RSS feeds because people look forward to them and they can be targetted at specific time periods. He also says that we shouldn’t use the ‘RSS’ moniker because people don’t know what it means and we should say “news feeds” instead.

First of all, go ask Richard Stallman about retroactively re-naming technology. GNU/Linux anyone? Anyone? Yeah, that’s what I thought. Perhaps ‘news feeds’ is a better term. In fact, I’d submit that he’s absolutely right since RSS is only one type of feed and it’s like saying “Kleenex” when you mean “facial tissue.” Still, RSS is easy to type and there are a lot of people who are already really used to calling it RSS. Chances are, the term won’t go away and it almost sounds like Neilsen is rejecting the technology because he doesn’t like the name.

What’s even more insane is that he goes on to trumpet the heavens about the benefits of email newsletters instead. Check it:

With the best ones, it’s like a service you are waiting for and expecting. The email newsletter comes to you; it arrives in your in box, and becomes part of the one place you go to get information. That’s the great strength.

Okay, let’s compare and contrast. I have about 35 news feeds on my Netvibes page. I also subscribe to about six or seven email newsletters including the iTunes weekly, TiVo’s newsletter, Ticketmaster’s events calendar and GameSpot’s “targeted” weekly. Of the newsletters I probably only ever really find anything of value in Ticketmaster’s and even then it’s probably on the level of one out of every three contains a listing for a show I’m interested in seeing and wouldn’t have otherwise known existed. My least favorite is GameSpot’s because no matter how much they try to cater to my preferences, it’s still fluffy, week-old cruft that I either don’t care about or already knew.

Of my 35 feeds, however, I probably read about 25% of the articles that come through. That’s a lot more value to me not because I get that much content from them but because I skip the other 75% not based on time-wasting skim-throughs to get to the good stuff but based on clear information gathered from the linked text and blurbs or fed articles that I can examine one at a time. Take for example my feed from RPGNet: There are probably ten to twelve articles that come through per day and many of them don’t interest me in the least. Yesterday a column came through with the headline and preview text: “Behind the Counter: A Busy Season. Origins, Sales Analysis, Online Sales, and GAMA.” No click. I don’t care about the details of distribution methods for gaming shops. It might have been an interesting article, but I didn’t feel like spending the time finding out, it didn’t sound interesting and I didn’t have to read more than 13 words to determine that. On the other hand the article whose feed read “Keeping Kosher: Balancing Characters and Stories. Character-focused and story-focused players in RPGs.” got a click. I didn’t have to run my eyeballs past the four screens worth of text on the distribution article to get to the character/story article like I would have in a newsletter. That’s great strength, and Neilsen is missing the point.

As an Aside…

  • I picked up Castlevania: Dawn of Sorrow used this weekend. Man, I love this game. Castlevania has been sort of reinvigorated on the GBA but I never got around to trying any of the Aria of Sorrow/Harmony of Dissonance/Orchestra of Discomfort whatever they are. Now I kinda wish I had because Dawn of Sorrow is awesome with a capital Sweet.
  • My Hori screen filters also came in. They are very nice but I put them on wrong because I figured they would be either perfectly sized for the screens (they aren’t) or run slightly large (they don’t) so in both cases the filter comes up a couple of milimeters short on the right side. It’s not a big deal and I should be able to reapply them if necessary but I don’t want to risk messing them all up just now since I just got them put on and for the time being they’re doing the trick.
  • We totally cleaned out our computer/game room this weekend. I think Nik was less than thrilled with the project since it took up most of Saturday and a big chunk of Sunday afternoon, but the end result is that all the piles of paper and other assorted junk are gone from the floor (Mobility: It’s gonna be huge!), my gaming area is actually useable, we have two pretty organized closets, we threw out a slew of random stuff that I have no idea why we were keeping (broken computer parts, non-functioning hair styling products and—I’m not making this up—silverware and cooking utensils that had been packed unwashed two moves ago) and we have a table covered in stuff to trade in/sell/donate. Once all that is gone, we’re about 94% clutter-free.
  • Except for the books. We have a stupid amount of books. I guess in the grand scheme of things there are worse things to have too much of than books. But it’s getting out of control because we have no place to put them so they stack up like modern architectural experiments designed to give engineering students word problems to solve such as “If Nikki has 463 books which weigh between 1 and 3 kilograms, how many can she stack on her nightstand made from particleboard whose maximum load capacity is 100 kilograms before they crash through the floor and kill her downstairs neighbor?” Hopefully we’ll rectify the situation in the next couple of weeks as we’ve picked out an Ikea bookshelf that is 72″ square which is like 18 feet of book-storin’ area that will probably still not hold everything. But it will be better than being convicted of negligent homicide on our neighbors. I mean, I’m guessing.
  • So we’re running through The World’s Largest Dungeon every other week with Lister, Strahd, Fwaaa, Skorn and a few others. Of course, by every other week I mean “We did it one week and said we’d pick it up again in two weeks but then half the party flaked so we just played Magic all night instead.” But whatever.
  • We tried a new Magic tournament type since we were unable to continue the D&D adventure where each person opens a booster pack, chooses one card and then passes the rest to the next player. They do this until all the cards are gone and then go again, switching directions for the pass. At the end you flesh out the decks with some loose land cards and play a best-of-three tournament. It was kind of fun although we were using Mirrodin block boosters for the most part which meant we all had a crazy number of Artifacts and, as usual, I picked Blue as one of my colors so of course my deck was dog slow and I got trounced, eventually being the Ultimate Loser. Still it was fun.
  • Next session (two more weeks… sigh) I’m bringing my new Shadowrun adventure, On the Run so if people flake again (I hope they won’t and that it was a one-time thing due to lots of people being out of town for Father’s Day) we’ll have some kind of cool adventure to try.
  • I must be getting lazy. I used to spend hours and hours working up my own homebrew adventures for all sorts of games. I made adventures that I didn’t even ever plan to run because I knew no one else wanted to play the game. Now it’s so much effort that I’d almost rather run a pre-made adventure and pay the few bucks for it as a trade-off.
  • Want to know why I was nearly crushed by the weight of pretentious poo spewing from Metal Gear Solid 2’s postmodern dialog diharrea and why I couldn’t get more than a few minutes into MGS3 and why I’m wary of MGS4 like a recently-bitten child entering a yard with a sleeping doberman? Because Hideo Kojima is flat out nuts, that’s why. Seriously, does anyone understand what he’s talking about? Ever?
  • I know admitting this marks me as a terrible son, but my dad wrote several books and while I read most of them I didn’t get around to reading one of them (maybe because it was billed as sort of a romance and… well, you know… romance. Gah). Anyway I actually did finally finish it and it was good. One thing that struck me was that in the book there are a couple of scenes where a rapist attacks a college co-ed. In both scenes the narrative voice delivers powerful judgement on the perpetrator by referring to him as both a “coward” and a “fiend.” It struck me mostly because, stylistically, it isn’t something I see very often. I think that usually judgement is left to the reader based on character actions or dialogue but in this case it was specifically necessary that the attacks be described briefly (this is a Christian book after all—detailed descriptions of brutal rapes would fall outside the comfort zone for the audience) and that there not be a lot of dialogue since it comes up later as a plot point. I just thought it was interesting.
  • I went to the doctor on Friday for my stomach issues. He basically gave me some high-strength Pepcid and told me to take it before dinner and to pretty much go on a diet (no fatty foods, no spicy foods, etc.) since he suspected that I might be creating too much stomach acid which was why I felt like junk most evenings. They also took a blood sample to test for ulcers. But what was really amazing was that the lady took two vials of blood in roughly 27 seconds, didn’t hurt me a bit (even when she swapped the vials) and left no discernable bruising. I felt like asking for her autograph.
  • I went for a run on Saturday since my doctor was griping about me slipping off the health wagon. I may have overdone it a bit, as evidenced by the fact that I’ve been walking like I have some sort of mild palsy ever since due to the severe soreness in my legs. Stupid exercise.
  • I finally got Mayfair Games on the phone Friday. We picked up a copy of Settlers of Catan around Christmas time and unfortunately we found that the game was missing all the red road pieces. I sent Mayfair a couple of emails and got form replies back saying they would “contact me shortly.” They must live in some sort of temporal vortex because six months qualifies as “shortly” to no one on this planet. But they have weird office hours so it’s always been a pain to get them on the phone. Having the day off Friday as I did, I finally caught up with them. They promised they would ship the bits out to me today. Forgive me if I don’t hold my breath.

Blog Smog

I don’t necessarily want to suggest that there is something inherently wrong with Gawker Media and their stable of oh-so irreverant ad blogs, but they do have some issues.

As a matter of fact, I think any blog that exists primarily to gain audience so that the site owners can show them ads and only secondarily exists to entertain either reader or writer(s) is going to have some problems. Not mere conflict of interest problems, either, although those will likely crop up—I’m talking more about problems due to the requirements mandated by the owning body’s policies and the general problems coming from blogger tendencies that, frankly, give everyone a bad name.

Consider the recent snipe at Kotaku on Metafuture. Kotaku’s Florian Eckhardt linked to an article with a game designer and summarized it falsely. You can see, occasionally, Gawker-style ad blogs post something of questionable relevance or interest simply to meet quotas or deadlines. Clearly there is a demand to have X number of articles posted per specified time period and I suspect the relative quality requirements for these postings are loose, at least.

But X may actually be a pretty high number. If so that could suggest that these blogs get by because they have something new most of the time that readers log in but not necessarily something good. And in fact since most posts are links to other locations, that simply means that the quality of the on-site commentary is largely irrelevant; the implication is that readers are letting Gawker sites act as link filters (I’ve discussed being a link filter for friends and family before) and don’t care so much about what these sites actually have to say.

Given that perhaps it isn’t so surprising to find a Gawker poster getting the facts on a fairly dense and lengthy interview wrong. But it certainly isn’t good. I’m not suggesting Eckhardt needs to be dragged into the street and shot, but I would seriously consider some sort of repercussions from his employers for misrepresenting (sensationally I might add) someone else’s words.

And here’s where it gets worse: Since the speed and quantity of these types of sites are what seems to matter more than anything else, other sites will pick up the story as gospel truth withouth any fact checking or any research of their own. Consider Slashdot running the interview as a Kotaku story. Clearly the original story came from a different site (Evil Avatar in this case), but rather than bother following a link trail, the Slashdot story poster assumes that Kotaku should get the hit because they linked it.

I know bloggers like to think of themselves as the new face of journalism and all that crap, but it is exactly stuff like this that proves how very wrong they are. And the sad part is that the fix isn’t too terribly difficult anyway: Just click a few extra links to determine where the content originated and never link to or post anything that you haven’t actually read. I imagine it would be immensely frustrating to me if I wrote something and some Gawker-style blog picked it up and then everyone and their cat carried the link but attributed it to the Gawker blog and not me, just because they were the highest traffic site to run the story. It’s basic journalistic integrity and it is basically absent online. So much for ‘New Media.’

With a Cold Sense of Recognition

In in full Short Attention Span Theater mode this day. Forgive.

  • ‘Twas not a good weekend for movies, it seems. We watched March of the Penguins—a film lavished with priase by one and all—and came away from it going, “meh.” I mean, it was a nice nature show and all, but why it was a feature film and not a regular Animal Planet special escapes me.
  • We also tried to watch The Break-Up as it was Nikki’s turn to pick a theater experience. I understand her choice in a way, she likes Jennifer Aniston, she likes comedies and she enjoys romance stories. You might infer from the title that this isn’t that romantic of a movie but then again it was advertised and billed as a romantic comedy. It isn’t. What it is most closely resembles a 105-minute torture session for humans claiming legitimate ownership to more than four brain cells. It isn’t exactly the worst movie I’ve ever seen, but it is quite high up there among the most unpleasant movies I’ve had the displeasure to experience. Among the movie’s primary sins was that it was ostensibly a comedy that utterly failed at any point to be amusing (let alone actually funny) and the one part that could have been comedic was stretched on for ten times longer than the joke had steam to push through. Sad.
  • Got the DS Lite Sunday. After all my yammering about trade-ins and what not, I ended up trading in nothing except some recycled cans for about $25 and then GameStop had a “Buy 2 Used Games, Get 1 Used Game Free” promotion. Since they had Mario Kart DS, Advance Wars Dual Strike and Metroid Prime Hunters used, I got those.
  • Never did get a case or any screen protectors, but I’m ordering the screen protectors online and I’ll probably just do without a case. That’s roughly typical.
  • I like all the games but I have a hard time with the control scheme in Metroid because it involves the stylus, the D-Pad and several of the buttons and triggers and whatnot. It probably takes some practice is all, which I haven’t put in because I’ve been too preoccupied pwning Black Hole forces in Advance Wars.
  • As for the hardware I’m impressed with the unit as a whole. Good battery life, brilliant screens that make good-looking games (Mario Kart DS) remarkable and okay-looking games (Advance Wars) good, and reasonably comfortable. I must confess that I avoid the touchscreen business when possible, perhaps because I lack screen protectors and I don’t wish to tarnish a handsome new electronic device, but more likely because I just don’t dig on it as an improvement in terms of control over regular ol’ D-Pad and buttons. Also the DS Lite is heavier than I expected; it’s far lighter than the brick that was the original DS, but compared to the featherweight GBA SP it’s a beast. I suppose that’s the price to pay for sweet 3D graphics and WiFi capability.
  • My backpack that I carried my work laptop around in ripped last week. It was a really ugly carrying device but I liked it because it had a spot for my little fold-up umbrella, it would (in a pinch) accommodate two laptops, plus it had room for all my random do-dads, a book, a spare floppy drive for the laptop, the laptop’s bulky AC adpater plus my CD case. But it was cheaply made and the zippers were a huge pain to get to work right. Anyway now I’m back down to my old Samsonite laptop case that I originally got for the iBook which holds practically nothing except the laptop, my namebadge/key card and a pack of gum. But it is solid as a rock and I’ve never had any problems zipping it up.
  • Except that time I zipped my favorite shirt into it first thing in the morning and ended up with a big snaggy rip thing across my stomach all day. That was weak.
  • Speaking of weak, I’ve seen people (aside from my brother that is) using the phrase “Weak sauce” quite a lot lately. It even makes an appearance as a catch phrase for one of the (more annoying) characters in Advance Wars. Weird. I kind of assumed my brother had made that up. Unless he invented a meme… Gasp! Scott is Internet Famous!
  • Not really.
  • After much fiddling I think I got my IMAP email working from DreamHost. I love the new hosting company and they have some stellar features but sometimes it seems like getting things to work they way you expect them to is just a few centimeters short of being Really Totally Easy. I’ve noticed this a lot with computing tasks: No matter how good it is, it’s not like working a Microwave. The chasm between, say, a clever bit of software or a clean user interface and RTE is theoretically minute, but it seems like in practice it might as well be the Grand Canyon because no one (not even Apple a lot of the time) can get to that point where you have to want to do something quite unusual before you have to ask for some help.
  • Case in point: I was trying to set up the DS to use my home’s WiFi connection. I was able to do so after a couple of hours’ frustration (also time when I was not actually playing with my new game console so frustration falls a little short, description-wise) and the solution I came up with was to change the type of WEP encryption I was using. This worked great for the DS but of course immediately kicked all other wireless devices off the network. It was a temporary panic moment before I realized how to change the other devices’ settings to reflect the updated environment. My point is that I use Macs at home and it should have been like, “Oh, you want to get your DS on this network? Plink! There you go.”
  • I suppose if that were the case I (and half the people I know and call friends or loved ones) would be out of a job. Viva job security through ineptitude!
  • There is something wrong with me. My stomach starts to hurt and gurgle and get a general bathroom-y feeling after I eat dinner and occasionally after I eat other meals as well, if I eat too much or the wrong thing. I’m seeing a doctor about it, but it’s starting to (ahem) cramp my style.
  • We went up last week to see Beans graduate from eighth grade. I know I graduated from Jr. High with a similar level of pomp and circumstance (Ha! I kill me!), but I remember thinking it was a little overdone considering what our relative accomplishment level was and I had a thought-deja-vu in witnessing the proceedings at Beans’ event. Still, he was class president and got to give the opening speech and his girlfriend was Valedictorian (with something ridiculous like a 4.36 GPA… something I didn’t know was possible since that would mean getting straight A+’s and something else, like—I don’t know—saving twelve drowning people between classes or something). So it was at least quasi-entertaining. There were a couple of musical numbers, and while I don’t recall my mother actually ever telling me that if I didn’t have anything nice to say not to say anything at all, it sounds like a solid policy. One which I will employ at this time.
  • Seriously. Nothing nice to say.
  • I would like to submit, for the records, a few facts. It is June. I live in California. In an area widely regarded for mild weather. It is overcast and cold today. With a chance of rain. What?
  • Stupid non-summer.
  • I keep meaning to watch the World Cup. I actually like watching Futbol, but I think it’s usually on at freaky hours like 7:45 am. I suppose watching World Cup soccer beats working, but I doubt my boss would be thrilled with the “Ole Ole” chant while people are conducting business.
  • Plus he might take back the bonus he told me about yesterday. All things considered it was a lot better than I thought it would be, especially since the targets I and various parts of the company (such as our team, our division, etc) were supposed to meet were graded stuff like “Pretty good, but not great.” If this is what I get for “Pretty good,” I’m fairly intrigued to see what I get for “Great.”

Trade Bait

I’m planning to pick up my shiny new DS Lite this weekend. Aside from the general excitement about new gaming fun, I’ve been mulling over my initial purchases some.

I decided in order to get the stuff I want (and still stay within my budget), I need to unload a few things. Of course trading stuff in to game stores gets you practically nothing but practically nothing is better than literally nothing. Still, I’d rather give other folks the chance to take my stuff for cheap and maybe have them actually get some use out of it rather than sit around. I’ll do my best to beat used prices from major retailers. Can’t promise you won’t find cheaper stuff elsewhere but at least I’m an honest guy and I take care of my stuff… which is more than I can say for Mr. Random Internets Guy. Also, I’m negotiable.

If you’re interested in any of this, please let me know soon. Some of it may be gone by next week, others may still be around so first come first serve and all that. Also, I don’t need hard and fast commitments or cash by tomorrow or anything like that, just a quick note that says, “I saw you were unloading X and I might want to take that off your hands…” will suffice to hold me from trading it in right away.

Here’s the goods:

  • GameBoy Advance SP – Silver. No damage but it is a little scuffed from being in my backpack. I have a new AC adapter (third party… I lost the original) and I’ll send Tetris along with it if you like. EB Games sells them used for $59.99. I’ll take $25 for it OBO.
  • Golden Sun – A fun SNES-style RPG along the lines of Final Fantasy II. EB says $7.99 used; I’ll take $5.
  • Metroid Fusion – It’s fun but hard. It has a cool link up feature with Metroid Prime (although it could have been a lot cooler). It’s $9.99 from EB but kind of hard to find sometimes (at least around here) so I’ll do $5.
  • GameCube – Silver, and includes a Wavebird wireless controller, regular silver wired controller and I’ll toss in your choice of Metroid Prime or Eternal Darkness (unless you’re a kid in which case I’ll give you Metroid so your parents don’t hunt me down for giving you nightmares). EB sells a used GC for $60 and a new Wavebird for $35 (they don’t have a used price on it) so I’ll say $50 OBO for the whole deal.
  • Resident Evil 4 – Best game I’ve played in a long time. No kids, though, it’s too gory. $17.99 at EB for a used copy; I’ll do $12.
  • Halo 2 – You may have heard of it? $25.00 used from EB but yours for only $15 from me. Such a deal.

If you want all the Nintendo stuff (GBA SP and GC plus the games) I’ll throw everything into one box, cover the shipping and give the other game (Metroid or Eternal Darkness) plus a GBA/GC link cable and anything else I have lying around. We can call it $80.

Oh, and while we’re (sorta) talking about Nintendo: Remaking the original Legend of Zelda SNES-style? Yes. Please.

Shady or Tasty?

This Help Wanted ad comes courtesy of Nikki’s job search:

FULL TIME OFFICE ASSISTANT
Mon-Fri 8-5 $8/hr. Cook books helpful. Will Train must have basic comp. knowledge 239-5555

What I can’t figure out is if they need someone familair with questionable accounting practices or if they want someone to make them lunch.

A Game of the Same Name

This weekend was KublaCon. Non-geeks may want to skip this part. Actually, non-geeks may want to skip this site, but if you insist on staying the best I can offer is fair warning.

I only have two anecdotes of a non-game-geek variety which I will share now, at the top of the post, so those who don’t care about the specifics of Type-P Magic: The Gathering tournaments or comparisons between Settlers of Catan and Catan The Card Game can get to the stuff they might be able to stomach and leave the rest to those who care about such things. Or at least those who don’t need help sleeping.

Nik and I had been at the con for less than ten minutes, checking in and parking and so forth. The electric buzz that only the hardest core geek will ever get from merely being in the vicinity of dozens of games had started to sizzle my bones and I was getting eager to wander the Dealer’s room and start some kind of game. As we stepped into the elevator from the atrium level a thin brunette wheeling an oversized suitcase pinned the doors from closing completely and bustled in, a flurry of nervous energy and caffienated exhuberance.

“Oh my gosh!” she gushed. “Are you two here for the thing?” I was perfectly clear as to what she was referring to: It isn’t exactly as if KublaCon’s presence in the hotel is particularly subtle. Even if they didn’t plaster posters and flyers and advertisements all over the lobby and atrium levels, there is something decidedly unusual about a cluser of over one hundred readily identifiable geeks hunched over tables, scowling in intense concentration at a plastic soldier and a vinyl wipe-off mat covered in hexagonal lines. It’s something you can’t readily dismiss, at any rate.

But Nikki misunderstood the woman. We hadn’t checked into the con yet so we were lacking the lanyard name badges and bright pink wristbands that would mark us as one of “them” for the duration of the con, that made Nikki’s reply completely believable. “Uh, no,” she said.

Immediately I knew what was about to happen. I suppose the right thing to do would have been to stop the whole conversation there and correct Nik’s mistake and prevent the inevitable. But instead I let the woman’s bullish conversation style have its way and sat silently with a half bemused, half agitated smile on my face while she ploughed on.

“I saw all these guys with ponytails, and I didn’t know what was going on! So I asked the hotel desk and they said it was some kind of—” her voice lowered to a conspiratorial stage whisper “—Dungeons and Dragons? A convention! I guess they all get around and just… play these games! Oh my goodness, can you imagine? All these old guys acting out sword fights all weekend long?” She laughed then, a breezy and genuinely amused laughter. I stood against the cool elevator glass and regarded her as one might a gnat that you’ve intercepted trying to make a beeline for your ear canal. I wondered briefly if I should spare her embarrassment and try to get off the elevator with a minimum of fuss. What harm could it be? She had her laugh—she would have anyway, with or without our presence.

I wasn’t personally offended. You can’t engage in a hobby or activity the likes of role-playing or video gaming or computer programming or even rock climbing, motorcycle riding or scrapbooking without enduring a certain set of preconceptions which may or may not directly apply. It comes with the territory, and you can either let it get to you and ruin your enjoyment or you can learn to let it roll off of you and ignore what may in fact be an outright negative perception. Since to me, gaming is all about having fun, I do so in spite of the perhaps strange looks or naive questions. People can even be downright insulting but you know, that’s fine. I don’t play role-playing games or Warhammer to fit in with the cool kids, I do it because it’s a hoot and a holler. You spend your life trying to impress everyone and you end up hating yourself so my attitude is whatever, man.

But at the same time I don’t want to push my opinions on how awesome the newest GURPS sourcebook is or try to drum up a conversation with a random person on the bus about whether the new dual lands that hit you for a point of damage in Magic are a fair trade-off for the imbalance of the old-school Beta-era dual lands. I can enjoy my pastimes in relative peace so long as I’m not acting like some kind of geek recruiter. My philosophy, such that it is, basically dictates that people who are interested in games of this nature will drift to them naturally and trying to evangelize on their behalf is good for nothing more than some awkwardness at best or downright hostility in the worst case.

I had just made up my mind to stay quiet and let her get off the elevator when Nik piped up, “Oh, yeah! We are here for that!”

The woman’s expression was almost amusing. It lasted for only the briefest of moments but it summed up the essence of social agony, noting that she had firmly planted her foot in her throat and that she had been mocking the very event that had brought us to that very elevator. It is good for her, then, that she seemed to be a breezy and generally care-free person because she bounced back with impressive quickness. She touched my arm in a gesture of—I’m presuming—apology and reassurance as she laughed, hysterical anew. “Where’s your ponytail?” she giggled. I fought the urge to whip off my hat and point out that I was currently incapable of growing such a follicular delight and assuring her that were I able to, I probably would indeed have long hair. Most likely pulled back into a ponytail for convenience’s sake. I also bit my tongue to refrain from expressing how much I detest being touched by people I don’t know. My social discomfort grows, not unlike the Nothing from the Neverending Story, with each passing day and at this point the best I can do to contain it requires that I suffer in silence lest I become some caricature where my personal quirks are broadcast to the populace at large and illuminate a beacon whose light reaches the corners of the Earth declaring me a Freak for all to see. Unlike currently where the light is relegated to a small flare or a dim flashlight.

As the woman exited the elevator one floor below ours, she did so with a casual wave and a “Have fun!” cry that really could have been mistaken for nothing but sincere. Nik and I exchanged glances and burst into laughter of our own.

Later, after long blocks of gaming sessions interrupted only by trips to the con snackbar for $1.50 canned sodas and cold corn dogs we decided to try and get a Real Meal. Unfortunately, unlike DunDraCon where the hotel is located in close proximity to a sprawling strip mall, Kubla’s host hotel has only a Mongolian BBQ joint and a Sizzler in reasonable walking distance. Lacking better options, we (somewhat reluctantly in my case) decided to hike to the Sizz.

Sizzler is the lowest of the low-rent steak places. Even the buffet-style Golden Corral offers a better selection of steak and salad options (and at better prices) and I would classify the average clientele of GC as “questionable.” Take that how you like. Sizzler isn’t exactly bad, but calling it good without irony or referring to something other than its food offerings is a long stretch. But when your other option is a hamburger from room service for $18.47 plus 20% gratuity and $2.50 service fee, well, sometimes you have to take what you can get.

The rest of our little group was all about the steak and all you can eat shrimp. Having had a hamburger for lunch the thought of another slab of overcooked red meat wasn’t appealing to me so I opted for a Cajun chicken sandwich that was perfectly edible and in some ways tasty although I felt the use of the word “Cajun” in the title was stretching the application of that particular word. Nikki, on the other hand, wanted the shrimp but not the steak and wasn’t really that excited about the all you can eat prospect. To put it into perspective, all Nikki can eat, on a typical day, is less than one-third of a normal restaurant portion. Even a skimpy restaurant’s portions can be enough to overwhelm her so the prospect of all you can eat is of dubious economic value in her case. The only other option that seemed like what she was looking for was found on the kid’s menu. I told her to just order that but she was nervous about it because they have big notices everywhere saying “Under 10 Only.”

The specialty menus at restaurants kind of baffle me. I’m talking about the Kid’s and Senior’s menus. They seem to make a big deal out of the age restrictions and yet the food isn’t really any differently priced if you look closely enough at it. The kid’s menu is often undigestable sludge but it is priced, in a volume to dollar sense, roughly the same as the adult menu. The prices are only lower because there is less of it. The same holds true for the senior menu at most restaurants and while a few may actually offer legitimate senior discounts that doesn’t really make that much sense to me because if you were to give older adults a discount (say 5% or whatever) why would they need their own special menu? Just give them the savings from whatever they order (I’m sure some restrictions would apply). So whenever I see seperate menus I have to really question why those things are cheaper and the only thing I can come up with is (ready for a shock?) they actually cost the restaurant less.

That being the case, why anyone wouldn’t be able to order those items is beyond me. If I just want a small snack at an eating establishment, why should I have to pay for the larger plate and be stuck with leftovers? The same holds true for the lunch menus: Offering lesser portions for lower price should be a universal option, not limited to age or time restrictions. It’s stupid.

But in this case I was pretty confident that they wouldn’t make a big deal out of Nik ordering from the kid’s menu. Why would they? And true to form they didn’t seem to really bat an eye at the register when two adults ordered one adult item and one kid’s item. Obviously one person was ordering out of the age bracket, but so what? Money is money, and the cashier gladly took ours.

Of course when we got to the table we were required to present one of our reciepts to the server, a distracted-looking middle aged woman with a lilting Spanish accent and a constantly harried demeanor. She snatched the tab off the table as she came by with the stalwart Sizzler Toast and glanced at it quickly. Then she did a double take and regarded Nik like a specimen in a petri dish. “Oh,” she said disdainfully, “You’re too… big!” The implication was that Nik was not deserving of a child’s entree since she was too grown up. I steeled myself for a confrontation but the constant pressure of a half-full section proved too much for her will to resist and she bustled off instead of continuing the thought. It was just as well but as she left Nik seemed a bit put off by the remark. There may have been under-the-breath grumbling, but Lister was talking too loud to hear it.

That may have been the end of the intrigue, but then Nik started watching our friends mow through plates piled high with vegetable delights from the neverending salad bar. She started wondering out loud if she shouldn’t have opted for the salad instead of the kid’s shrimp. I told her she could go order a salad bar if she wanted but she stressed that she only wanted a single trip. I didn’t recall such an option so I offered to return to the front counter area and investigate.

The only thing the menu listed as even close to what Nik was looking for was a “Side Salad” which, lacking a description, may or may not have been remotely close to what she was looking for. So I identified a managerial-type employee and approached him in what I hoped was a friendly manner. “Are the ‘Side Salads’ a single trip to the salad bar or are they pre-made?” I asked. The manager looked at me with confusion and asked for clarification. “What I’m saying is that my wife wants just one trip to the salad bar, do you have something like that?” The manager responded by reaching beneath the counter and pulling out a salad plate and handing it to me.

“Here you go,” he said, “it’s no problem.”

“Are you sure?” I was skeptical. “I’m fine with paying for it.”

“Nah, don’t worry about it.”

I gave him my most sincere smile and thanked him profusely. As I walked back toward our table I was thinking that maybe I was wrong about Sizzler. Their food may occasionally be a touch on the cheap side but at least the service was turning out to be pretty decent. Giving Nik a free single trip to the salad bar certainly constituded going above and beyond the call of customer service in my book. As I approached the table to give Nik her plate I noticed that our server was back and handing out refills and plates of food ordered by some of our dining companions, who had placed their orders earlier than we had. But as I approached and tried to hand the plate to Nik so she could get her salad before the entrees arrived, the server intercepted me.

“You need ticket for this.”

“No,” I started to explain, “I got it from the guy at the front.”

“I have to get a ticket.” She wouldn’t let go of the plate and we had started a kind of subtle tug of war with it. I surrendered the plate and pressed my point.

“Listen, I got this from the manager, he just gave it to me. He said it would be cool.”

“That’s not the way it works,” she stressed, a firm believer in order and structure.

I was trying not to get worked up because I knew I had gotten away with a coup by getting the free salad in the first place so losing it now wouldn’t be a great human tragedy or anything but I was so close to succeeding in my mission only to be hijacked by this wage slave with no real stake in whether or not I got free salad. “No, I’m just saying I got it from the manag—”

She interrupted, “You come with me,” and she began marching, plate in hand, toward the register. I followed, unwilling to concede defeat just yet. As she approached I noticed with disappointment that the manager was no longer milling around the cashier’s stand. A setback. The server approached the youthful-looking alternate cashier and started to thrust the plate under his nose, accusingly.

“No!” I said again, “It wasn’t that guy. It was the manager, the one with the black shirt.” Finally I seemed to say something that registered with her.

“Oh,” she said, now a bit dejected. “I’ll go find him.”

A few moments later she reappeared with the black-shirted manager guy who apologized and said, “I knew that was going to happen. But don’t worry, it’s taken care of now.”

I thanked him again and the server offered a mumbled and insincere apology and then bustled off to some other steak-related catastrophe while I wandered back to our table and finally delivered Nik’s long-awaited ticket to salad bliss. Our friends expressed their disbelief in the extreme tactics employed by the server we shared a good laugh at the ridiculousness of the situation. Eventually our food came and we ate; it turns out that Nikki was unable to even consume as much as a ten-year old as she left a few assorted shrimp on her plate as we patted our bellies and began the trek back across the street for more gaming.

On the way out I left our server a decent-sized tip.

For the entertainment.

Magic in the Air

Here are the games I played at this year’s Kublacon:

You may notice a couple of things about this list: One is that it isn’t, generally speaking, the most intensely geeky list ever. Aside from DungeonQuest and Magic, any of these games could be played at your average family game night.

And that’s okay. It may have been nice to play something a bit more gamer-y but we did that last year; one of the things about hard core games is that they tend to take up huge blocks of time. When a single game of Warhammer can last up to four hours and your average dungeon crawl in D&D takes five hours at least, you’re looking at a whole lot of time burnt on something that you could play on any random weekend. In my case at least I don’t go to cons looking for a bunch of new people to play with and while I don’t necessarily mind playing with strangers, unless I’m in a tournament or something there isn’t much I couldn’t do any other time except play a whole bunch of different games. So that’s what we did.

The other thing you may note is that I have Magic up there.

This is significant because it marks the first time I’ve picked up the game or spent money on the cards in over eight years. The last time I tapped a land for some mana was when I was 19 or 20… but back then it was on. I calculated my deck in those days to be worth upwards of $200, and that was when cards that are nearly unheard of today (Moxes, Black Lotus) were the hot commodities. Current drool-inducing cards (some would say the ones that broke the game) like dual lands were certainly not commonplace but were more or less readily available for the right price. I did a lot of trading and single-card buying to build my deck into the library-crushing machine that I wanted it to be.

It was fun but let me tell you a simple, perhaps obvious fact: It was darned expensive. And it was relentlessly expensive. Each new set that came out offered a new opportunity for deck tweaking and scavenger hunts to find the perfect rare card to squeeze into a deck. It was neverending and after a while my wallet and my patience were stretched so thin that I couldn’t stomach it any more. As fun as playing Magic was, it didn’t work on a casual level. So I made the decision to stop and when I stopped, it was for good.

Sorta.

What drew me back to the game was basically an idea that had been around for a long time but had at some point evolved into a type of game that gave the flavor of playing Magic including deck construction and actual facing off versus an opponent but without the massive financial committment to building the best deck ever. And it even introduced some of the stakes that were originally designed into the game that had been all but cast aside during my deck-obsessed heyday: The ante.

The structure is called Type-P or Permanent Sealed Deck. Sealed deck tournaments have been around for a long time and usually involve each player grabbing a starter pack and any assortment of booster pack combinations the tournament coordinators wish to grant. Each player opens their new card packages at the same time and is given a finite amount of time to use the cards they got to build a competitive deck. Sometimes a trading option is introduced, sometimes not, but the end result is that it tests your ability to identify quality cards and puts your deck-building skills on display since you have to sometimes get creative in order to make a reasonable deck when the pool of cards to draw from is severely limited.

What Type-P does is try to take the flavor of the sealed deck and use it for longer than a single-sitting tourney. So there are standard Type-P decks which consist of an initial pool (or “universe”) of cards that is applied to all of these types of decks. There are of course certain rules and restrictions about what kinds of cards and how many of certain types are allowed but generally speaking the idea is to create a deck from a smallish number of initial cards and then play that deck against other similarly constructed decks for ante.

Each time you win, your universe or pool increases by one. When you lose, your overall universe decreases. You track your decks’ total cards which works to create handicaps for the games. For example if the initial universe for a P-Deck is 98 cards and you win twice your universe should be at 100. If you play your 100 card P-Deck (which doesn’t mean the actual playable deck has to contain 100 cards, only that you have 100 cards with which to build that deck) against a P-Deck that has lost a bunch of matches in a row and is pulling from a universe of maybe 89 cards, you theoretically have a significant advantage and therefore handicap rules apply (usually to the manner in which ante is settled at the end of the game).

This works brilliantly for people like me who enjoy the gameplay and the deck construction but don’t want to be involved in the collection aspect which is what generally drives the expense. And in a way using Type-P rules you get most of the flavor of Magic without all the headache of trying to either luck out and open a pack with just what you needed or going out and spending as much money on a single deck addition as you might on dozens of randomly packaged cards. Plus there is enough flexibility to the Type-P rules that as long as you have a pool of potential opponents who all agree on the base universe size you can expand the play style into any realm you want.

For example we all created standard Type-P decks for a registered game we played in for several hours. But that required that seven of the cards we had just purchased had to be randomly taken out of our pool to level the playing field for other P-Decks that used different types of starter and booster packs as the base. Those cards then became essentially useless unless we decided to start collecting again which I had no interest in doing. So instead we went out and each purchased a Fat Pack which included about 130 cards instead of the normal 98 and added our seven pulled from the original P-Decks for a starting universe of 137. So long as we play against other people with 137 card starting universes, it remains equal.

I spent a weekend playing Magic in a way that was far more enjoyable than I ever remember it being during the years I played it in high school and immediately after. I didn’t worry about mint conditions and relative card values, I didn’t fret over losing cards in ante (which actually makes the game a lot more fun) and I spent less than $30 total on a relative boatload of cards that I can continue to use as long as I like just as long as I find other players with compatible decks.

Viva Type-P.

Anyway, aside from a lot of Magic we also played the new version of Ticket to Ride, Märklin. If you’ve never played TTR, it’s a great European-style game with pretty simple but elegant gameplay that works well for all types of gamers. It’s basically non-competitive since for the most part you aren’t really given much opportunity to mess with other player’s strategies although you do keep score and there is a winner, during the game it’s mostly a series of strategic moves against luck, opportunity and your own gameplan.

Märklin introduces a few new twists from the previous games. For one it fixes the Ticket mechanic from TTR and TTR:Europe where once you completed your initial Ticket requirements, the relative risk versus reward for choosing new Ticket goals to complete was pretty minimal. You were usually much better off trying to get the longest track which kind of defeated the point of the game in a way. Märklin eliminates the longest track bonus and instead gives extra points to the player who completes the most Tickets, which I think is as it should be.

Märklin also adds a twist on the wild Loco cards by introducing Locos that can only be used to assist with long tracks (four or more spaces) and country-specific destinations that can be met as Ticket conditions with more than one completely separate track. But the most obvious new twist is the Passengers.

Each city on the map (Germany in this case) has anywhere from one to several numbered tokens which stack in order from highest on top to lowest on bottom. As you place your tracks you can choose to park one of your three passenger pieces on one of the connected cities and at any point in the game you can move them along your track (or hitch a ride on other players’ tracks with the help of special Passenger cards), collecting the topmost token on every city stop along the way. You can only use each Passenger once and the challenge is to get your Passengers into positions where they can collect the most points on their journey without waiting too long for some other player to come by and swoop on your high-point tokens.

I liked everything about the game except the Passengers which I felt were more of an annoyance than really anything else and didn’t add nearly as much to the game as the stations from Europe did. The fact that the Passenger cards are mixed in with the color-coded track cards also frustrated since at times (especially near the end of the game) you can be desperately searching for a specific card color and drawing a stupid Passenger card (of practically zero value near the end of the game when all the good routes have been well traveled) can mean the difference between a big points jump and no jump at all. Still, overall the Ticket to Ride games continue to be well executed and fun to play. I fully expect an Ultimate Ticket to Ride game eventually which incorporates all the best mechanics from previous editions on a truly massive map. Maybe TTR: Russia or something.

I want to make special mention of the Catan card game which was my favorite new game of the con by far, despite being only two player. It truly captures the essence of Settlers and, I think, in some ways surpasses the original board game in terms of strategic opportunity since a lot of success in Settlers stems from fortunate die rolls to collect the resources you need and starting locations play a big role in how well you have the opportunity to play throughout the rest of the game. Since those factors are eliminated in the card game (every turn yeilds some resource for all players in the card game and each player starts off on exactly even ground) it makes your execution completely paramount.

The Catan card game rules are a bit dense and after two games Nik and I are still finding new little gotchas and allowances we didn’t know about before but it’s worth the effort and completely engrossing, especially if you’re a fan of the original Settlers board game.

Finally I need to discuss DungeonQuest, the out-of-print favorite that I have played before but was only able to truly appreciate this time around since I didn’t have to spend the first forty minutes of the game trying to wrap my head around the various scenarios and rules lookup phases. This is in my top ten games of all time, easily. It is the ultimate “You Got Moded” game. Any board game where you can literally lose (as one of our players can readily attest to) on the first turn has got to be awesome. Our hapless compadre even started a new character because he died so quickly and a mere three turns after the first trap claimed his life he lost yet again on a freak Ruth-pointing-to-the-fence style call of his forthcoming die roll. That he didn’t know he was trying to roll anything other than the number he called only made it that much funnier.

I decided that I must own this game, but the fact that it is no longer in print, is pretty popular to begin with and was pricey even when it was sold in stores makes it an expensive proposition. I’m not quite sure I’m ready to drop $65 minimum on a game at this time. Still, if you want to get me something for my Birthday (in six months…), there you go. Perfect idea. Good luck finding it, though.

I’m serious. Good luck.

What Might Have Been

As fun as the con was, it wasn’t what it was supposed to be. One of our players had a registered Blood Bowl tournament that had no one show up so we abandoned the game. I was supposed to finish my Warmaster army so we could try that and I dropped the ball hard so that didn’t materialize. I was also planning on having a Shadowrun 4th Edition adventure ready to go but I got bogged down with so much other stuff to do that it floundered in the back of my mind until it got way too complex to be realistic, especially considering how much has changed from my familiar 2nd Edition rules: Trying to build a campaign around an unfamiliar system is pretty rough. I made some progress on a quickie intro adventure, more of a one-shot deal than anything else, but I never got around to creating any characters and it didn’t seem like the rest of the group was that into the idea of sitting around doing the pre-adventure stage thing so it fell through.

To an extent that means that the best laid plans were more or less ruined by my procrastination but I think we ended up with plenty to do so maybe next time. The key, I’m realizing, is not to have 600 things you want to do in the pipeline, but to choose one thing you absolutely want to get done and focus on that until it is finished. Then, if there is time left, you can move on to something else. When my pre-con to-do list included a GURPS campaign setting, a Shadowrun adventure, a whole Warmaster army painted, finishing touches on Warhammer 40K armies, a Blood Bowl team to paint and a prototype of a game idea I have to construct… well, the mere thought of all that was too crushingly impossible of a feat and so I did what all procrastinators do when presented with a mountain of tasks: I did something else entirely.

Live and learn.

Life as a Soundtrack

There’s a meme floating around Livejournal (maybe you don’t ask what I was doing over there, kay?) that I can’t track down the original source of since the attribution stops at a “friends only” page, but whatever. It’s clever so I’m jacking it.

I’m also adapting it a bit for my purposes, because I’m like that. A tinkerer. Anyway it works like this, you have eighteen “scenes” in your movie. Set up an iTunes playlist that has no unplayed tracks (you could use something other than iTunes but, I mean, why?) and make sure it’s on shuffle. Hit play and for each song that comes up, associate it with that scene. Then hit next and the next random song gets associated with the next scene and so on. The rules are that you only get one skip for the whole list (so use it wisely!) unless you get an artist repeat in which case you can skip again. I suppose if you don’t mind having more than one song from the same band you can ignore that rule, but I like having a big mix. Personal preference. The last rule is that you can swap two scenes at the end if you like, but no more. No cheating. The scenes are identical to the ones in my list below. Ready? Here goes:

Opening Credits: Too Little, Too Late – Barenaked Ladies (meh, not what I would have prefered but could have been worse… this is more of an near-the-end-of-the-movie track)

Waking Up: The 59th Street Bridge Song (Feelin’ Groovy) – Simon and Garfunkel (a decent fit here I think, but would have been much better for Life’s Okay scene)

Average Day: Crosstown Traffic – Jimi Hendrix (I can see this totally working here)

First Date: Help! – The Beatles (this was my switch, I had I Get a Kick Out of You here first and this one below… this way is so much better)

Falling in Love: I Get a Kick Out of You – Frank Sinatra (not bad considering that my switch was only one slot off)

Fight Scene: Secretarial – A.C. Newman (one of my bigger disappointments; I have a lot of heavy stuff in my list and this doesn’t quite work, even on an ironic level)

Breaking Up: Escape – Metallica (heh, I skipped over Jerry Was a Race Car Driver by Primus to get to this one. A good use of the skip I think)

Getting Back Together: My Favorite Mistake – Sheryl Crow (almost couldn’t have picked a better song here)

Life’s Okay: Transparent – In Flames (clearly the worst of the bunch since this song is basically about the opposite of life being okay)

Mental Breakdown: Welcome to This World – Primus (you know, this works)

Driving: Riders on the Storm – The Doors (I swear I didn’t cheat to get this one here)

Flashback: Disillusion – Badly Drawn Boy (sorta okay, more of breakup song really but it doesn’t say what the flashback has to be about so I guess it’s acceptable)

Partying: Unsung – Helmet (could be better, could be worse)

Dance Sequence: Cave – Muse (far from the greatest dance song in my list)

Regretting: The Good Times are Killing Me – Modest Mouse (appropriate)

Long Night Alone: Pretty Babies – Dishwalla (this one sucks not just because it doesn’t really work but also because I hate this song, by far the worst from the Pet Your Friends album; can you think of a worse lyric than “Why the need to eroticize our children”? Gah)

Death Scene: No More Tears – Ozzy Osbourne (I was kinda disappointed by this one at first but the more I think about it, it’s actually pretty good here)

End Credits: Go – Pearl Jam (ill-fitting if you try to sort of loosely visualize the movie; a better opening credits or fight scene song, but I was out of swaps… in fact, had I one more exchange to make I would switch the Opening Credits track with this one)

Overall not too bad. The playlist with unplayed tracks is because you don’t want to put something on there you’ve never heard before as I learned when trying to do this with my iPod. Also I should maybe point out that the playlist my iPod pulls from when updating is focused on having more unplayed or infrequently played stuff on it rather than songs I listen to all the time, so I did a lot of skipping over assorted techno tracks I’ve never heard and rare deep album tracks that I couldn’t place. This might have been better (or at least quite a bit different) if I was doing it from home with my actual iTunes Library. Still, a fun way to waste five minutes.

Try it. It’s fun.

Though One Day My Fears May Overrun

Watched the Lost season finale last night. Compared with the ending of Alias we’re talking about the difference between six weeks’ all-expense paid vacation in a tropical paradise with a supermodel of your choice versus getting kicked in the crotch and shot in the kneecap. Or, put another way, there is no comparison.

Caution: Spoilers may follow.

The return of Desmond was no great surprise, but the faith/doubt rollercoaster that Locke had been on all season was neatly tied by bringing back the catalyst (so to speak) and having them work it out. I agree with some of the rumblings on the webs that Desmond might have mentioned to Locke that he had almost let the Bad Thing happen by not pressing the button a couple of months earlier and could pretty much verify that it was not a hoax and you didn’t want that to happen. I could see him being upset after having perhaps seen the Pearl orientation video, but just hearing about it doesn’t seem like it would have made him just kind of go along with whatever Locke wanted.

The open-ended fate of Locke and Eko was mildly alarming, although I’m willing to bet that the writers/producers felt they had met their Shocking Character DeathTM quota for the season and Locke and Eko seem too integral/symbolic to the direction of the show to be cast aside without much fanfare. As much as I liked the Desmond character and was glad to see him back, I’m hoping they don’t try to say he survived the explosion/magnetic discharge/key turning and bring him back. I sort of liked the concept of the hatch and the button, but I’m certainly not sorry they didn’t drag it on forever… a glimmer of hope there that they know better than to draw from the same well too often.

My biggest eyebrow-raising moment was when the rest of the Others seemed to kind of defer to Henry Gale as a leader of sorts, this has made for rampant speculation that Gale actually is the “Him” he whimpered about during his incarceration in the hatch. I’m not a fan of this theory as it seems to suggest that he would have orchestrated his own capture (that or he is especially careless, which does not bode well for someone we have been thus far lead to believe is rather feaed). If he is “Him,” that seems like a very risky move to make, considering how hostile and frightened of his group the Losties were at that point. Heck, even Rousseau—who ostensibly did the original capturing—would have had a pretty compelling reason to just flat out kill him (They did, after all, kidnap her daughter). That he managed to make it out alive can only be attributed to fortune (no one could have successfully orchestrated that series of near-deaths) which means that either Gale isn’t “Him,” or that he is in which case I would say that’s pretty disappointing since “He” is sort of a lucky dweeb and not some legendary Kaiser Soze-style uber-villain.

Some people grumbled that Claire’s kissing Charlie was out of character for her, but I think they set the stage for that already with the hand grab during the funeral in a previous episode. Still, I’d agree that her wishy-washy attitude toward him wasn’t handled quite as well as it maybe should have been (for all she knew he really did try to drown Aaron less than two weeks ago), unless they plan to set the stage for a plotline where Claire is a very poor judge of character/doesn’t learn from past mistakes very well. I hope with most of the key characters otherwise occupied in various high drama situations that we actually get some real storylines with Claire and/or Charlie next season.

I’m essentially opinionless about the cliffhanger ending since it involved plot elements that are nearly 100% new at this point in the show. Nice touch, though.

A Brief Meta Comment

If you stopped by the site sometime after about 11:00 pm PDT until around 9:00 am PDT you may have seen the site lookin’ all busted. I think I’ve fixed the Netflix feeds so they won’t break the site when they don’t work now but if you see the site acting goofy like that I wouldn’t mind a quick email letting me know. I suppose that goes for general site weirdness evident since the server switch.

Giggiddy Game Weekend

Tomorrow we head out for Kublacon. I had grand intentions of getting a bunch of my painting projects done but instead I fell into a spiral of video game resurgence, Netflix queue burning, lazy TV watching and irregular work hours. As such, my wonderful armies will not see the honor of battle this con. It’s really not a huge deal since there will be a slew of other stuff to do and more than enough games to play. I am still going to run a short Shadowrun 4th Edition adventure tomorrow night so at least I don’t feel like I did nothing to prepare for this anticipated event, but I had grand schemes of Warmaster battles that will have to wait for some arbitrary weekend in the future.

The only bad thing about the con is that in order to get a decent room and have a chance to get settled in and play a few pick up games before the festivities kick into full gear I need to get off work earlier than usual which naturally means getting to work earlier than usual. I’m still not exactly sure how that’s even going to work but considering that Friday nights at a con are historically rather sleep deprived, that strongly suggests that tomorrow may be in the running for Longest Day Ever.

Enjoy your lengthy weekend, Internet.

It is to Chuckle

Two quick things that made me laugh recently. One was during the abyssmal Alias finale when one of the characters said in typical overly dramatic fashion regarding the whereabouts of the wily villains:

It gets worse. We tracked their location to… Mongolia.

Nik turned to me and said, “‘It gets worse’? Why, do they not have enough frequent flier miles to cover the trip?”

I LOL’d.

Also, the most brilliant one-word website ever.

Minor, in Terms of Disappointment

First up I figured what with yesterday’s babbling about video games and then a mention of the Da Vinci Code at the end, this comic was appropriately timely. Also, clever! I do so love the clever.

Secondly, it seems like Scott is up to no good over on his site, swapping servers and taking the plunge into WordPress 2.0. This is not his fault, mind, since he is tied to me in terms of site hosts (unless he were to, like, pay for his own hosting instead of mooching off of me all the time… that kid. He is a moocher. Because he mooches). Still, shennanigans are afoot and I have no control over their outcome. At least not so you’d notice.

Third, I was informed yesterday that Dr. Mac has expressed interest in aquiring his own DS. So much so that I believe he even parted with a holding deposit in the manner commonly referred to as “Pre-ordering” but which is actually more like “Shady Accounting Practices.” I have no proof that this is the case, but I’m betting that EB Games and GameStop get to claim the accumulated monies gathered by suckers gamers who are just so hyped to get their hands on the newest game/gizmo/system that they will pay for a product they cannot take home for weeks or even months. Sure, they don’t have to pay for the whole thing, but they pay for nothing and that has to look good on a quarterly report. I imagine a spreadsheet somewhere with a column for “Cash Tendered” and an adjacent column titled “Merchandise Expenses.” A casual accountant unfamiliar with the rabid slavering generated by our hobby’s marketing machines might look at those columns and go, “Huh?” EB Games’ CEO Jeff Griffiths just grins, flashing his platinum and diamond-crusted Grillz from a cozy position in his swirling hot tub filled with the tears of 500 virgins.

I mean, if you want to figure out why Duke Nukem Forever has never been released, take a cue from Veronica Mars and follow the money. Ask yourself how many people may have, over the last decade, plunked down their pre-order deposit in hopes of playing this game. Who has most to gain? If you think 3D Realms’ CEO Scott Miller does not occasionally join Griffiths in aforementioned hot tub, you haven’t watched nearly enough X-Files episodes.

I’m just saying.

Wait, what was I saying? Ah yes, pre-ordered DSes. So Dr. Mac and I will be acquiring our devices in the next twenty days or so. What annoys is that our only options are white. Oh sure, if we hang back for a bit we can probably get a navy blue one or even a black one, but really. If I was planning on being all lacksidaisical on this I wouldn’t have lined GameStop’s coffers for something that isn’t even available in my country yet. Patience, in this regard, is not an option. So white will have to suffice. I already have machinations of hooking Nikki so on games such as Animal Crossing and Puyo Pop Fever that she requests—nay demands—her own DS. If I time it right I may be able to “begrudgingly” part with the pre-ordered Lite just in time to pick up a newly released unit of a less iPod-like hue.

Not that it truly matters. I’m sure with a bit of ingenuity and a few Google searches I could put together something to improve the aesthetic qualities. Such things already exist en masse for the DS Phat, so I have a certain degree of faith in my Internet cohorts that their lack of lives can even exceed my own.

What does matter is the manner with which I will be able to obtain the requisite games to make the purchase of such a device worthwhile. Observe the list of games I feel necessitate actual purchase:

  1. Mario Kart DS
  2. Advance Wars DS
  3. Age of Empires II

Of course then there are the games that have me on the fence in terms of purchase but which I certainly want to play at some point:

  1. Meteos
  2. New Super Mario Bros.
  3. Metroid Prime: Hunters
  4. Castlevania: Dawn of Sorrow
  5. Resident Evil: Deadly Silence
  6. Trauma Center: Under the Knife

None of which even touches on the forthcoming games like Final Fantasy III, The Legend of Zelda: The Phantom Hourglass, Children of Mana or even the games that seem like they may be worth a purchase for various reasons (multiplayer, primarily) like Animal Crossing, Tetris DS, Puyo Pop Fever and such and so forth.

What is even more unfortunate than the original letdown of not being able to get a launch day navy blue DS Lite is that, if I’m understanding correctly, there are far fewer DS games that can be used with Internet-based multiplayer than I originally thought. As near as I can tell only Animal Crossing, Tetris DS, Metroid Prime: Hunters and Mario Kart DS from the above list are WiFi enabled while the rest require… proximity? I’m not sure how it all works, although there is a lot of information over on Wikipedia. For what that’s worth. That seems to suggest that I’m right and Meteos or Advance Wars would not be compatible with the country-wide separation Dr. Mac and I suffer from (in terms of offline gaming and general fellowship; in terms of my odor, the separation is, I imagine, much more readily defined as “welcome”).

Regardless, what can you do? Take what you can get, that’s what. Until the time when physical divides are rendered meaningless by pervasive and reliable global wireless Internet and appropriately enabled devices, we must revel in the few small taste-tests of the future that we currently have access to.

Cameo

Funniest thing on the Internet today:

During a lighthearted discussion of some Transformers CGI test footage, an individual gripes about the coloration on the truck, prompting this reply:

I’m beginning to think Jesus isn’t going to have His Second Coming because even He won’t be able to live up to the fanboy hype.

PlayPlay

The Shopping Maze

It’s a little intimidating: Walking into the gargantuan building that makes the little mom and pop equivalents we’ve been visiting look like cramped strip mall cell phone booths. The place has its own attached parking garage, although curiously the concrete structure seems to waste a lot of space with no parking zones and unexpected loading bays that look rather unused. Still, any place where you can enter from a front door on the second story and requires gigantic signage to instruct you how to shop is going to create an atmosphere that is a bit overwhelming for your Standard Earth Guy.

The place is Ikea, the pseudo-discount home decorating/furniture store that has a somewhat unusual series of reputations. On one hand I think most people are familiar with the self-assemby meme that runs through the store’s merchandise. This seems to be okay with most folks because the prices do seem to be a bit more reasonable than places that offer a lot of free delivery, no down payment, no interest for a year financing and pre-built furniture so in general you’re doing a trade off between convenient sucker buying or hassled commonality.

And make no mistake, Ikea’s popularity is one of its detriments. Perhaps it’s just me, but the thought of that many people with that much interest in the same kinds of products I was looking at (don’t let the size of the physical Ikea stores fool you; there are only a few dozen varieties of any given item type) wasn’t too thrilling. Not that I am so obsessed with appearances that if I went to someone else’s house and found they had the same chair as I did I would die of some sort of social embarassment, but I do like to think that the stuff I might pick out would be unique enough to not have to look at the same stuff on every TV show set and magazine pictoral for the next seven years. You’re not going to get that with Ikea.

But for every bad part of Ikea there is a corresponding good and in this case they mostly get away with their popularity/ubiquity by having several basic styles of their key products and then going above and beyond to make them modular and customizable. For example their primary line of shelving units (“Billy,” they have weird names for stuff) is pretty standard and were in just about every showcase on the upper floor of the store. But it didn’t really get tiring or overwhelming seeing all those roughly identical shelves because they have dozens of variants from height expanders to corner units to glass doors and when you assemble them in various different ways you end up with something that has enough uniqueness to it so you aren’t thinking, “Everyone else in the world has this exact same thing in their den.” Plus we’re talking about wooden boxes that hold books, so individuality is probably going to come from what you put in and on it.

In any case my overall impression was favorable; in this case we’re primarily looking for a couch and though we’ve been to about eight different stores, Ikea was the first place where we actually sat on a few couches and went, “Man, this is comfortable.” I don’t know when comfortable couches went out of vogue, but I’d like to humbly request that we bring them back. Most of the other small furniture stores we’ve visited have offered a wide array of what I call “Gradma Couches” which are ornate and perhaps well crafted but were never designed to accept human buttocks and their associated weight. They seem designed for their appearance alone and honestly that appearance is some gross hybrid between classic elegance and modern ugliness which results in things like dark stained heavy oak frames with far eastern print fabrics and floral pastel throw pillows. Looking upon such monstrosities can kill a man dead, such is the affront to good taste, and while my taste is somewhat questionable to begin with I manage to escape with only a mild headache.

In the end we found a few options we’re considering for our purchase at Ikea. I still want to investigate further since we’ve only been shopping for a week or so (the time spent doing price comparisons I believe to be proportional to the amount of money one intends to spend; Nikki likes to tease me that when we start looking for a house we ought to be “looking” for roughly six and a half years which means what we should have been doing from the moment we got married was price shopping homes so that at this juncture I might just now be ready to buy). Still, it was a trip I didn’t mind making, although I’m glad we brought the Honda: Nikki’s earnest insistence that an unassembled bookshelf which in all reality could crush our Civic like a stepped-on soda can just might fit in the trunk suggested that the Swedish consumer magicks running through that place had captured her very soul.

Bah

HB was in rare form last night as we watched the Sharks play their latest home game versus a surging Edmonton team. He griped and predicted the end to the Sharks playoff run, which honestly irritated me more than it really had a right to. Our collective frustration with our favorite team culminated in a brief and not necessarily unfriendly exchange of grouchy banter. I think what annoyed me the most was that I knew he was right.

The Sharks can’t score on the power play. They can barely score five-on-five. They miss little details. Toskala is slipping. They don’t shoot nearly enough. Now I hear that the San Jose fans booed the Canadian national anthem. I’m ashamed at the moment to be a Sharks fan.

They could be a Cup-contending team. They aren’t at the moment. They’ve showed it before and maybe being on the verge of playoff extinction will spark them back into gear. I sure hope they make Wednesday’s game in Edmonton more than just a win but a statement that they aren’t going to go out like chumps and that they can actually step above the abysmal officiating this series and the cheap shots by a dirty team to, if not win, at least go out with dignity.

But when their fans can’t even separate the Oh, Canada! sung by probably half their team and coaches from their frustration with the opponent, I fear the worst.

Too Much Excitement

Before I start babbling about video games again, I feel compelled to mention that I went to the Giants game last night and despite their sad, sad loss to the previously slumping Chicago Cubs, it was a nice night to watch a ballgame. We had killer seats about 30 rows back right off of first base (which in Pac Bell SBC AT&T Park is three rows under the second deck so we weren’t in great position for foul ball retrieval) and it was a pleasant evening, weather-wise.

Of course seeing the Giants game meant missing the Sharks play, so Nik watched the game for me (although they played some highlights on the JumboTron during the seventh-inning stretch and the old guy sitting in front of us kept giving score updates). The triple overtime loss was disappointing, but they had won six games in a row and were bound to come back to earth eventually. I’m glad that Toskala was as sharp as can be expected but I’m starting to get a little concerned with the Sharks relative lack of offense. They’ve played over four and half games against these chumps now and they’ve only managed to get six pucks in the net? Come on, where’s the love? If the Sharks manage to get past Edmonton and end up playing the Ducks, they’re going to need a lot more than two goals per game to beat those guys.

You Didn’t Think I’d Stop Talking About E3, Did You?

So more as a follow-up to yesterday’s discussion of my plans for the “Next Generation” of console gaming than anything else, I present Exhibit A and Exhibit B for why I was on the right track about thinking Sony’s PS3 was the weakest of all offerings. Peter Moore even points out that by the time all three systems are launched you’ll probably be able to get both the 360 and Wii for the price of the PS3.

Of course I wouldn’t be surprised if Sony either rethinks their pricing strategy based on that fact or does more incremental price drops (for example instead of waiting a year or so until there is enough production cost saving to warrant a $50 or $100 price dip, they do a $20 price slash every four or five months).

I also find it interesting that everyone was so wound up after Nintendo announced the Wii name but like three days later they were showing off the system’s capabilities and letting people give it a shot and now you can’t find anyone still whining about the name, it’s all “Ooh, check out Mario! Whoa, did you hear that Solid Snake is in Super Smash Brothers?”

Also, add one more notch in the Rope of Resistance that I figuratively dangle from trying to resist the urge to buy a 360. That notch is cut by the emerging details of Bioware’s new game Mass Effect. Good gravy that looks (and sounds) sweet.

False Though it May Be, One Can’t Hear ‘You’re a Genius’ Too Often

Weekend Bulletin:

  • I went ahead and put in a pre-order for my DS Lite. I don’t care what you say, that thing is smooth and I mean, c’mon: New Super Mario Brothers and new Secret of Mana game? You just don’t know.
  • As a matter of fact, for a system I once derided as something I didn’t really see the point of there are just so many games I want to play for it, I’m not sure where to begin. Aside from the above mentioned Mario Bros. and Children of Mana, there’s also the new 3D-ized Final Fantasy III (no, not FFVI, the real III); some sort of Dragon Warrior (Dragon Quest, whatever) where you play as a blue slime (I know, right?); the non-optional Mario Kart DS; Metroid Prime: Hunters; Age of Empires (turn-based!); Advance Wars: Dual Strike (more turn-based strategy joy!); Castlevania: Dawn of Sorrow… that’s not even talking about my weird desire to check out the girl-targeted Princess Peach platformer nor the Resident Evil remake and oh hey, did I forget to mention the puzzle games? Yeah, Tetris DS, Meteos, Puyo Pop Fever and Bust-a-Move DS. Considering how hard it has been to come up with games I want to play for the systems I have at the moment (recall that I went back and played an old game over again because pickin’s have been so slim) a wealth of options is a blessing.
  • The Sharks won last night and for some weird reason they play again tonight for game two. I also caught some of the Ducks/Avalanche game yesterday afternoon and I have to say that Bryzgalov isn’t some lucky Duck. I mean, he’s pretty impressive. The side-to-side glove stop robbery on Alex Tanguay’s open net gambit was flat out brilliant. But the Ducks in general made the Avs look silly. In fact, considering how much the Sharks owned the Oilers in the second period, making them look pretty silly for not even coming up with a shot on goal for over ten minutes, I’m just about set to see a Ducks/Sharks Western Conferenece Finals.
  • Also? They play Pennywise at the Pond when the Ducks score a goal. That’s just cool. I mean, I don’t like the Ducks (I’m not allowed, see… I’m a Sharks fan), but I’m only saying they impressed me and I want to see the Sharks beat them to make it to the Cup series.
  • First things first, the Sharks need to finish off Edmonton. I liked that Marleau’s line was still cookin’ and the top line played well, but I need to see Cheechoo beat some of these chump goalies. I mean, Roloson? Seriously? Seriously?
  • Gin and HB picked up RAZRs over the weekend and after stuffing ourselves with barbequed ribs and chicken while cheering the Sharks to victory yesterday evening I showed them how to transfer files from their iMac to their phones via bluetooth. They expressed that I might be a genius which is patently and provably false but I had to forgive them because the beauty of bluetooth has been known to spawn uncontrollable fits of hyperbole in the past.
  • I caught an episode of a show I’ve been meaning to watch for weeks now called Deadliest Catch about Alaskan Crab fishermen. It’s pretty much as good as I had hoped and if you have a chance you might want to check it out. Those dudes are pretty hardcore. What else are you going to watch? Desperate Housewives?
  • What I wonder is whether the camera crews have to be as crazy as the fishermen to stand out there on those boats filming while they haul in those big crab traps. I guess it isn’t as bad as having to do the work but I still don’t think I’d be too cool with waiting for a wall of freezing Alaskan water to hit me in the face so I can get a shot of freezing Alaskan water hitting someone else, just in case the footage might make it in the show.
  • My iPod is starting to go south on me. The headphone jack is dirty and has poor connections now so it hisses, gets quiet and crackles when the jack gets twisted around or even nuged the wrong way. Plus it resets itself probably once every two or three hours of use and holds about half the battery charge it once did. Granted I’ve used and abused the heck out of the thing for two years so I’m not making any quality comments here, I’m just saying it may be time to start saving up for a new one.
  • So we’re going shopping tonight before the game to look for a new couch and possibly some sort of book storage unit. Our old couch was one of the first things we bought when we got married six and a half years ago and it was a cool couch back then: Two reclining seats, leather, pull-down center console with built-in heat and massage features plus cup holders and flip-up armrests with remote control storage. Fast forward to the present. As a state-of-the-art sofa it fails. As a comfrotable place to sit, it fails. As an attractive centerpiece to our living room, it fails on about sixteen levels. So it’s gotta go. I’d rather be spending the money on, say, an HD TV set, but even I can see the logic that having a super sweet TV wouldn’t matter if you didn’t want to sit in front of it.
  • The bookcase situation has gotten pretty dire, itself. Nik and I are both readers and, perhaps more pointedly, avid book collectors. We have about six bookshelves already stacked and stuffed with hundreds of books plus there are about six or seven other places around the house where books sit piled on top of each other. I originally thought I could just put some cinder blocks and plywood together but then I remembered that our apartment floor is not level and slanted surfaces and cinder blocks on the second floor… I mean, what could go wrong? Also, I remembered that I’m married and not living in a fraternity house so, you know, yeah, right.