| Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
| Chaos Lieutenant (HQ) |
1 |
5 |
5 |
4/8 |
4 |
2 |
5 |
3 |
10 |
3/5+ |
108 |
|
Independent Character; (see p.39 of Codex: Chaos); Mark of Chaos Undivided; Power Fist (x1); Combi-Melta
|
| Daemonic Aura |
The model has a 5+ Invulnerable saving throw. (see p.17 Codex: Chaos) |
[15] |
| Krak Grenades |
|
[2] |
| Frag Grenades |
|
[1] |
| Mark of Chaos Undivided |
This unit may re-roll failed Morale checks if all models marked with Chaos Undivided, or are steeds or followers. |
- |
| Chaos Space Marines (Troops) |
5 |
4 |
4 |
4 |
4 |
1 |
4 |
1/2* |
9 |
3+ |
178 |
|
CC Weapon (x5); Bolt Pistol (x3); Bolter (x2)
|
| #Furious Charge |
During the assult phase in which this unit charges, they will be at +1In and +1S. |
[3] |
| Aspiring Champion |
1 |
4 |
4 |
4 |
4 |
1 |
4 |
2 |
10 |
3+ |
[40] |
|
CC Weapon (x1); Combi-Melta
|
| #Furious Charge |
During the assult phase in which this unit charges, they will be at +1In and +1S. |
[3] |
| Chaos Rhino |
1 |
BS: 4 Front: 11 Side: 11 Rear: 10 |
[53] |
|
Fire Points:1; Access Points:3; If immobilized may spend 1 Chaos turn without firing weapons, and will be mobile on a D6 roll of 6.; Combi-Bolter
|
| Smoke Launcher |
Provides 'cover' for the vehicle for one turn. (see p.20 Codex: Chaos) |
[3] |
| Chaos Space Marines (Troops) |
5 |
4 |
4 |
4 |
4 |
1 |
4 |
1/2 |
9 |
3+ |
70 |
|
CC Weapon (x5); Bolt Pistol (x5)
|
| Chaos Bikers (Fast Attack) |
4 |
4 |
4 |
4 |
4/5 |
1 |
4 |
2 |
9 |
3+ |
144 |
|
Iron Steeds; CC Weapon (x4); Combi-Bolter (x4); Skilled Riders
|
| #Chaos Marine Bike |
|
[0] |
| #Skilled Riders |
This unit may re-roll any 1's rolled for difficult terrain tests. |
[2] |
| Option Footnotes: |
|
|
| * Notes 1 |
Units with two Attack Stats (eg:1/2) are receiving the benefit of an attack modifier, such as 2ccw's or a pistol/ccw combination. If there is a '*' following, this means that the modifier does not apply to all models in the unit. |
|
| * Notes 2 |
Units with two Toughness Stats (eg:3/4) are receiving the benefit of a modifier, such as a Bike or Mount. The first number is the unmodified Toughness that must be used for double-strength weapons. |
|
| Bolt Pistol |
12" R, S4, AP5, Pistol |
|
| Bolter |
24" R, S4, AP5, Rapid Fire |
|
| Combi-Bolter |
24" R, S4, AP5, Rapid Fire, Twin-linked |
|
| Combi-Melta |
24" R, S4, AP5, Rapid Fire, Fire as Meltagun once per battle (12" R, S8, AP1, Assault 1, +D6 AP within 6"). |
|
| Power Fist |
No Armour Save; Strikes last; Doubles Strength |
|