1000 Pts - Chaos Space Marines Army No Name

Unit Name ## WS BS St To Wo In At Ld Save Cost
Chaos Lieutenant (HQ) 1 5 5 4/8 4 2 5 3 10 2+ 123
Independent Character; (see p.39 of Codex: Chaos); Mark of Chaos Undivided; Power Fist (x1)
  Daemon Armour The armor has been blessed and sealed by the Chaos Gods. (see p.17 Codex: Chaos) [20]
  Kai Gun 24" R, S6, AP3, Assault 2 (see p.20 Codex: Chaos) [25]
  Frag Grenades
[1]
  Krak Grenades
[2]
  Mark of Chaos Undivided This unit may re-roll failed Morale checks if all models marked with Chaos Undivided, or are steeds or followers. -
Chaos Space Marines (Troops) 5 4 4 4 4 1 4 1/2* 9 3+ 100
Mark of Chaos Undivided; CC Weapon (x5); Bolt Pistol (x2); Bolter (x1); Lascannon (x1); Plasma Gun (x1)
  Mark of Chaos Undivided This unit may re-roll failed Morale checks if all models marked with Chaos Undivided, or are steeds or followers. -
Chaos Space Marines (Troops) 5 4 4 4 4 1 4 1/2* 9 3+ 95
Mark of Chaos Undivided; CC Weapon (x5); Bolt Pistol (x2); Bolter (x1); Autocannon (x1); Plasma Gun (x1)
  Mark of Chaos Undivided This unit may re-roll failed Morale checks if all models marked with Chaos Undivided, or are steeds or followers. -
Chaos Space Marines (Troops) 5 4 4 4 4 1 4 1/2* 9 3+ 75
CC Weapon (x5); Bolt Pistol (x3); Bolter (x1); Heavy Bolter (x1)
Chaos Space Marines (Troops) 5 4 4 4 4 1 4 1/2* 9 3+ 205
Mark of Chaos Undivided; CC Weapon (x5); Bolt Pistol (x3); Flamer (x1); Meltagun (x1); Frag Grenades
  #Furious Charge During the assult phase in which this unit charges, they will be at +1In and +1S. [3]
  Aspiring Champion 1 4 4 4/8 4 1 4 2 10 3+ [44]
Mark of Chaos Undivided; Power Fist (x1); Bolter; Frag Grenades
  Chaos Rhino 1 BS: 4 Front: 11 Side: 11 Rear: 10 [50]
Fire Points:1; Access Points:3; If immobilized may spend 1 Chaos turn without firing weapons, and will be mobile on a D6 roll of 6.; Combi-Bolter
  Mark of Chaos Undivided This unit may re-roll failed Morale checks if all models marked with Chaos Undivided, or are steeds or followers. -
Obliterator Cult (Elites) 1 4 4 5/10 4/5 2 4/1 2 9 2/5+ 70
Fearless; Body Weapons; Obliterator Weapons; Deep Strike; Slow and Purposeful; Daemonkin; Power Fist; Autocannon; Heavy Bolter; Lascannon; Missile Launcher; Flamer; TL Meltagun; TL Plasma Gun
  #Daemon Armour The armor has been blessed and sealed by the Chaos Gods. (see p.17 Codex: Chaos) [0]
  #Daemonic Aura The model has a 5+ Invulnerable saving throw. (see p.17 Codex: Chaos) [0]
Chaos Defiler (Heavy Support) 1 WS: 2 BS: 4 S: 8 I: 4 A: 2 180
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Walker; Monstrous Creature; Battle Cannon; TL Lascannons; Heavy Flamer
  #Daemonic Possession Vehicle may not act as a transport. Ignores "Stunned" and "Shaken" results. (see p.20 Codex: Chaos) [0]
Chaos Bikers (Fast Attack) 4 4 4 4 4/5 1 4 2 9 3+ 152
Iron Steeds; CC Weapon (x4); Combi-Bolter (x4); Krak Grenades; Skilled Riders
  #Chaos Marine Bike
[0]
  #Skilled Riders This unit may re-roll any 1's rolled for difficult terrain tests. [2]
Option Footnotes:
  * Notes 1 Units with two Attack Stats (eg:1/2) are receiving the benefit of an attack modifier, such as 2ccw's or a pistol/ccw combination. If there is a '*' following, this means that the modifier does not apply to all models in the unit.
  * Notes 2 Units with two Toughness Stats (eg:3/4) are receiving the benefit of a modifier, such as a Bike or Mount. The first number is the unmodified Toughness that must be used for double-strength weapons.
  Autocannon 48" R, S7, AP4, Heavy 2
  Battle Cannon 72" R, S8, AP3, Ordnance 1/Blast or G36"-72", S8, AP3, Barrage, Causes Pinning
  Bolt Pistol 12" R, S4, AP5, Pistol
  Bolter 24" R, S4, AP5, Rapid Fire
  Combi-Bolter 24" R, S4, AP5, Rapid Fire, Twin-linked
  Flamer Template, S4, AP5, Assault 1, No cover save
  Heavy Bolter 36" R, S5, AP4, Heavy 3
  Heavy Flamer Template, S5, AP4, Assault 1, No cover save
  Lascannon 48" R, S9, AP2, Heavy 1
  Meltagun 12" R, S8, AP1, Assault 1, +D6 AP within 6"
  Missile Launcher 48" R, S8, AP3, Heavy1 or S4, AP6, Heavy 1 Blast (Blast only for Obliterator Cult)
  Plasma Gun 24" R, S7, AP2, Rapid Fire, Gets hot
  Power Fist No Armour Save; Strikes last; Doubles Strength
  TL Lascannons 48" R, S9, AP2, Heavy 1, Twin-Linked
  TL Meltagun 12" R, S8, AP1, Assault 1, +D6 AP within 6", Twin-Linked
  TL Plasma Gun 24" R, S7, AP2, Rapid Fire, Twin-Linked, Gets hot
Total Army Cost: 1000 Pts.
Notes:
Units which become Elites due to a Mark of Chaos may only take the 'Count as Troops' option if the Army Commander bears the same Mark.

Models in Army: 29


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
HQ (>=1unit <=2unit) 1 1 123 877 12%
Elite (<=3unit) 1 2 70 930 7%
Troops (>=2unit <=6unit) 4 2 475 525 47%
Fst. Atck. (<=3unit) 1 2 152 848 15%
Hvy. Supp. (<=3unit) 1 2 180 820 18%
Other (N/A) 0 n/a 0 1000 0%
Equipment Summary 10 n/a 111 n/a 11%

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.